#Mission Info $Version: 0.10 $Name: XSTR("Apollyon", -1) $Author: Ice Heart $Created: 09/26/00 at 16:56:11 $Modified: 09/27/00 at 00:25:50 $Notes: Changed Libra to Manticores for balance purposes. Redid briefing and debriefing. Various other assorted fixes. Thanks to Kazan for creating the FS2 Background Utility! =)$End Notes: $Mission Desc: XSTR("The GVCv Strakha is the only survivor of a convoy attacked by the SD Apollyon. The Strakha has agreed to lead the Apollyon into an asteroid field where it can be ambushed.", -1) $end_multi_text +Game Type Flags: 1 +Flags: 0 +Red Alert: 0 +Scramble: 0 +Disallow Support: 0 +Viewer pos: 2603.774902, 14541.548828, 6256.233887 +Viewer orient: 0.042844, 0.000001, -0.999082, 0.182797, 0.983119, 0.007840, 0.982217, -0.182965, 0.042121 #Plot Info $Tour: XSTR("Blah", -1) $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Command Briefing #Briefing $start_briefing $num_stages: 11 $start_stage $multi_text XSTR("As you are well aware, the situation here in $b Capella is deteriorating rapidly. Over ten $h Sathanas juggernauts are now in-system and the collapsing blockades in $b Gamma $b Draconis report more are inbound. As such, Command has ordered the total evacuation of $b Capella. We simply cannot hold this system against such a heavy assault", -1) $end_multi_text $voice: none.wav $camera_pos: 2506.277832, 33563.113281, 1961.657227 $camera_orient: -0.001589, 0.000001, -0.999999, 0.999769, 0.021422, -0.001588, 0.021422, -0.999771, -0.000035 $camera_time: 500 $num_lines: 0 $num_icons: 2 $Flags: 0 $Formula: ( true ) $start_icon $type: 31 $team: Hostile $class: SJ Sathanas $pos: 6733.316895, 560.001099, -3397.273438 $label: Sathanas +id: 1 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 31 $team: Hostile $class: SJ Sathanas $pos: 538.993835, 560.000488, -3365.967285 $label: Sathanas +id: 2 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("Command has deemed it of the utmost importance to evacuate every civilian we can. To this end, there has been a constant stream of transports, freighters, and any other craft we can press into service to evacuate people entering this system. Fortunately, the $h Sathanas juggernauts have shown no interest in these convoys and are forming around the $b Capella star.", -1) $end_multi_text $voice: none.wav $camera_pos: 2506.277832, 33563.113281, 1961.657227 $camera_orient: -0.001588, 0.000001, -0.999999, 0.999769, 0.021422, -0.001588, 0.021422, -0.999771, -0.000035 $camera_time: 500 $num_lines: 0 $num_icons: 3 $Flags: 0 $Formula: ( true ) $start_icon $type: 31 $team: Hostile $class: SJ Sathanas $pos: 6733.316895, 560.001099, -3397.273438 $label: Sathanas +id: 1 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 31 $team: Hostile $class: SJ Sathanas $pos: 538.993835, 560.000488, -3365.967285 $label: Sathanas +id: 2 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 7 $team: Friendly $class: SD Ravana $pos: 1831.897949, 560.000793, 10268.534180 $label: Capella Sun +id: 3 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("The $h Shivan motives for this are a mystery. Command has stealth recon wings keeping an eye on those juggernauts for any indication that they plan to attack. Meanwhile, $h Shivan destroyers, corvettes, and cruisers which are flooding the system are not following the $h Sathanas' behaviour and are severely hampering evacuation efforts.", -1) $end_multi_text $voice: none.wav $camera_pos: 2506.277832, 33563.113281, 1961.657227 $camera_orient: -0.001589, 0.000001, -0.999999, 0.999769, 0.021422, -0.001588, 0.021422, -0.999771, -0.000035 $camera_time: 500 $num_lines: 0 $num_icons: 3 $Flags: 1 $Formula: ( true ) $start_icon $type: 31 $team: Hostile $class: SJ Sathanas $pos: 6733.316895, 560.001099, -3397.273438 $label: Sathanas +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 31 $team: Hostile $class: SJ Sathanas $pos: 538.993835, 560.000488, -3365.967285 $label: Sathanas +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 7 $team: Friendly $class: SD Ravana $pos: 1831.897949, 560.000793, 10268.534180 $label: Capella Sun +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("The $h SD $h Apollyon ambushed and destroyed a convoy enroute to the $b Epsilon $b Pegasi node. The entire convoy, save the $f GVCv $f Strakha has been destroyed. The $f Strakha is currently being pursued by the $h Apollyon. For reasons we do not know, the $h Apollyon has not launched fighters or bombers to finish the $f Strakha, though it made use of them to destroy the convoy.", -1) $end_multi_text $voice: none.wav $camera_pos: 2506.277832, 33563.113281, 1961.657227 $camera_orient: -0.001589, 0.000001, -0.999999, 0.999769, 0.021422, -0.001588, 0.021422, -0.999771, -0.000035 $camera_time: 500 $num_lines: 0 $num_icons: 3 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Hostile $class: SD Ravana $pos: 6545.588867, 559.998718, -6437.003906 $label: Apollyon +id: 1 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Friendly $class: GVCv Sobek $pos: 2600.745605, 560.001404, -1799.280396 $label: Strakha +id: 2 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 33 $team: Friendly $class: SD Ravana $pos: 1831.897949, 560.000793, 10268.534180 $label: Epsilon Pegasi Node +id: 3 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("It is possible that all of the $h Apollyon's fighters and bombers were destroyed in battle with the convoy. Or perhaps the $h Shivans are simply toying with the wounded corvette. Regardless, we have contacted the $f Strakha and they have agreed to participate in an ambush plan that we have hatched.", -1) $end_multi_text $voice: none.wav $camera_pos: 2506.277832, 33563.113281, 1961.657227 $camera_orient: -0.001589, 0.000001, -0.999999, 0.999769, 0.021422, -0.001588, 0.021422, -0.999771, -0.000035 $camera_time: 500 $num_lines: 0 $num_icons: 3 $Flags: 1 $Formula: ( true ) $start_icon $type: 6 $team: Hostile $class: SD Ravana $pos: 6545.588867, 559.998718, -6437.003906 $label: Apollyon +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Friendly $class: GVCv Sobek $pos: 2600.745605, 560.001404, -1799.280396 $label: Strakha +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 33 $team: Friendly $class: SD Ravana $pos: 1831.897949, 560.000793, 10268.534180 $label: Epsilon Pegasi Node +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("We will be deploying $f Alpha, $f Beta, $f Gamma, and $f Delta wings at the edge of the $b Capella $b Asteroid $b Fields. We haven't enough fighter and bomber craft to go around so all wings will be understrength. We also realize this is a pathetic force to field against a $h Ravana class destroyer, but it is all that we can spare.", -1) $end_multi_text $voice: none.wav $camera_pos: 2506.277832, 33563.113281, 1961.657227 $camera_orient: -0.001588, 0.000001, -0.999999, 0.999769, 0.021422, -0.001588, 0.021422, -0.999771, -0.000035 $camera_time: 500 $num_lines: 0 $num_icons: 6 $Flags: 0 $Formula: ( true ) $start_icon $type: 25 $team: Friendly $class: GTB Artemis D.H. $pos: 6623.650391, 559.998840, 4326.909180 $label: Alpha +id: 1 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 8 $team: Friendly $class: Asteroid $pos: -160.897324, 559.999268, 12743.409180 +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 8 $team: Friendly $class: Asteroid $pos: 5963.955078, 559.999695, 11013.725586 $label: Capella Asteroids +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules Mark II $pos: 616.777466, 634.998352, 4805.379883 $label: Gamma +id: 4 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GVF Tauret $pos: 788.446289, 635.001160, -1118.496460 $label: Delta +id: 5 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GVF Thoth $pos: 5997.413574, 634.999512, -1258.540405 $label: Beta +id: 6 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("All wings will be deployed to hide behind several particularly large and stationary asteroids. The $f Strakha will jump into the area when we give them word that our ambush is prepared. Hopefully, the $h Apollyon will follow them. The $f Strakha's engines are still mostly functional and so it can outrun the $h Shivan destroyer. It will lead the $h Apollyon into the asteroids.", -1) $end_multi_text $voice: none.wav $camera_pos: 2303.676758, 43018.484375, 1961.990234 $camera_orient: -0.001588, 0.000001, -0.999999, 0.999769, 0.021422, -0.001588, 0.021422, -0.999771, -0.000035 $camera_time: 500 $num_lines: 0 $num_icons: 8 $Flags: 0 $Formula: ( true ) $start_icon $type: 25 $team: Friendly $class: GTB Artemis D.H. $pos: 6914.808105, 559.999084, 17440.513672 $label: Alpha +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 8 $team: Friendly $class: Asteroid $pos: -526.803711, 559.999268, 2433.981934 +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 8 $team: Friendly $class: Asteroid $pos: 7834.124512, 560.000366, 3831.129150 $label: Capella Asteroids +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules Mark II $pos: -342.511475, 635.000305, 17523.742188 $label: Gamma +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GVF Tauret $pos: -198.043686, 635.001709, 10678.867188 $label: Delta +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GVF Thoth $pos: 5959.463379, 635.000854, 11866.779297 $label: Beta +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Friendly $class: GVCv Sobek $pos: 2186.458740, 560.000061, -5840.520020 $label: Strakha +id: 7 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Hostile $class: SD Ravana $pos: 5614.036621, 559.998413, -12503.288086 $label: Apollyon +id: 8 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("When the $h Apollyon is in the field, we will give you the command to commence the attack. Surprise is critical to this attack, do $b not move from your positions before the order is given. Its a long shot, but if the $h Apollyon is truly without fighter support, we may be able to pull it off. Even if it does have fighter support, hopefully can get in some good hits before they launch fighters.", -1) $end_multi_text $voice: none.wav $camera_pos: 2303.676758, 43018.484375, 1961.990234 $camera_orient: -0.001589, 0.000001, -0.999999, 0.999769, 0.021422, -0.001588, 0.021422, -0.999771, -0.000035 $camera_time: 500 $num_lines: 0 $num_icons: 8 $Flags: 0 $Formula: ( true ) $start_icon $type: 25 $team: Friendly $class: GTB Artemis D.H. $pos: 6914.808105, 559.999084, 17440.513672 $label: Alpha +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 8 $team: Friendly $class: Asteroid $pos: -526.803711, 559.999268, 2433.981934 +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 8 $team: Friendly $class: Asteroid $pos: 7834.124512, 560.000366, 3831.129150 $label: Capella Asteroids +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules Mark II $pos: -342.511475, 635.000305, 17523.742188 $label: Gamma +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GVF Tauret $pos: -198.043686, 635.001709, 10678.867188 $label: Delta +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Friendly $class: GVCv Sobek $pos: 2186.458740, 560.000061, -5840.520020 $label: Strakha +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Hostile $class: SD Ravana $pos: 5614.036621, 559.998413, -12503.288086 $label: Apollyon +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GVF Thoth $pos: 6278.310059, 559.998169, 11338.050781 $label: Beta +id: 10 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("Regardless, we need to take the $h Apollyon down. Indications thus far in our fight to protect the evacuation efforts are that $h Shivan ships which hit convoys and survive are likely to hit convoys again. The destruction of the $h Apollyon will save many lives and remove one more vessel from the $h Shivan armada.", -1) $end_multi_text $voice: none.wav $camera_pos: 2303.676758, 43018.484375, 1961.990234 $camera_orient: -0.001588, 0.000001, -0.999999, 0.999769, 0.021422, -0.001588, 0.021422, -0.999771, -0.000035 $camera_time: 500 $num_lines: 0 $num_icons: 8 $Flags: 0 $Formula: ( true ) $start_icon $type: 25 $team: Friendly $class: GTB Artemis D.H. $pos: 6914.808105, 559.999084, 17440.513672 $label: Alpha +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 8 $team: Friendly $class: Asteroid $pos: -526.803711, 559.999268, 2433.981934 +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 8 $team: Friendly $class: Asteroid $pos: 7834.124512, 560.000366, 3831.129150 $label: Capella Asteroids +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules Mark II $pos: -342.511475, 635.000305, 17523.742188 $label: Gamma +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GVF Tauret $pos: -198.043686, 635.001709, 10678.867188 $label: Delta +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Friendly $class: GVCv Sobek $pos: 2186.458740, 560.000061, -5840.520020 $label: Strakha +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Hostile $class: SD Ravana $pos: 5614.036621, 559.998413, -12503.288086 $label: Apollyon +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GVF Thoth $pos: 6278.310059, 559.998169, 11338.050781 $label: Beta +id: 10 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("Be aware that the $f Strakha's main beam cannons are off line. Most of its fighter defenses are still active, but it won't be able to help you against the $h Apollyon. The $h Apollyon has sustained light damages from its battle with the $f Strakha's convoy and has lost 75 percent of its main beams. When the trap is sprung, take out its remaining anti-capital ship weaponry ASAP.", -1) $end_multi_text $voice: none.wav $camera_pos: 2303.676758, 43018.484375, 1961.990234 $camera_orient: -0.001589, 0.000001, -0.999999, 0.999769, 0.021422, -0.001588, 0.021422, -0.999771, -0.000035 $camera_time: 500 $num_lines: 0 $num_icons: 8 $Flags: 0 $Formula: ( true ) $start_icon $type: 25 $team: Friendly $class: GTB Artemis D.H. $pos: 6914.808105, 559.999084, 17440.513672 $label: Alpha +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 8 $team: Friendly $class: Asteroid $pos: -526.803711, 559.999268, 2433.981934 +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 8 $team: Friendly $class: Asteroid $pos: 7834.124512, 560.000366, 3831.129150 $label: Capella Asteroids +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules Mark II $pos: -342.511475, 635.000305, 17523.742188 $label: Gamma +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GVF Tauret $pos: -198.043686, 635.001709, 10678.867188 $label: Delta +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Friendly $class: GVCv Sobek $pos: 2186.458740, 560.000061, -5840.520020 $label: Strakha +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Hostile $class: SD Ravana $pos: 5614.036621, 559.998413, -12503.288086 $label: Apollyon +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GVF Thoth $pos: 6278.310059, 559.998169, 11338.050781 $label: Beta +id: 10 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("That is all. Configure your loadouts if you wish, then report to the flightdeck ASAP. Dismissed!", -1) $end_multi_text $voice: none.wav $camera_pos: 2303.676758, 43018.484375, 1961.990234 $camera_orient: -0.001588, 0.000001, -0.999999, 0.999769, 0.021422, -0.001588, 0.021422, -0.999771, -0.000035 $camera_time: 500 $num_lines: 0 $num_icons: 8 $Flags: 0 $Formula: ( true ) $start_icon $type: 25 $team: Friendly $class: GTB Artemis D.H. $pos: 6914.808105, 559.999084, 17440.513672 $label: Alpha +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 8 $team: Friendly $class: Asteroid $pos: -526.803711, 559.999268, 2433.981934 +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 8 $team: Friendly $class: Asteroid $pos: 7834.124512, 560.000366, 3831.129150 $label: Capella Asteroids +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules Mark II $pos: -342.511475, 635.000305, 17523.742188 $label: Gamma +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GVF Tauret $pos: -198.043686, 635.001709, 10678.867188 $label: Delta +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Friendly $class: GVCv Sobek $pos: 2186.458740, 560.000061, -5840.520020 $label: Strakha +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Hostile $class: SD Ravana $pos: 5614.036621, 559.998413, -12503.288086 $label: Apollyon +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GVF Thoth $pos: 6278.310059, 559.998169, 11338.050781 $label: Beta +id: 10 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 4 $Formula: ( is-goal-true-delay "DestroyApollyon" 0 ) $Multi text XSTR("Excellent. The destruction of the SD Apollyon is a feat to be proud of, pilot. The Apollyon was one of the new and much more powerful Ravana-class vessels and a dire threat to any capital ships in the system. Its destruction removes one more ship from the Shivan armada and removes it as a threat to our convoys.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( is-goal-true-delay "ProtectStrakha" 0 ) $Multi text XSTR("Though damaged, the GVCv Strakha survived the battle. This is excellent, the Strakha will be repaired ASAP and used to fend off the Shivan attacks. Each vessel that we can save is one more that we can use against the Shivans. We still have no explanation as to why the Shivans failed to use their fighters and bombers to destroy the Strakha before our ambush. Like so many things the Shivans do, the motives for their failure to immediately wipe out the Strakha remain a mystery.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( is-goal-false-delay "DestroyApollyon" 0 ) $Multi text XSTR("We failed to destroy the SD Apollyon. Though you faced stiff odds, it was not impossible. With our failure to eliminate it here, the Apollyon can now go on to interfere with our convoys further. Our only hope now is that we can sortie reinforcements quickly to take it out when it strikes its next target. We won't lure it into such a trap again.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("Focus on attacking the Apollyon, order other fighter wings to cover you if neccessary. Alpha wing is the only one with the weaponry needed to take out the destroyer.", -1) $end_multi_text $Formula: ( is-goal-false-delay "ProtectStrakha" 0 ) $Multi text XSTR("The GVCv Strakha was destroyed in the battle with the SD Apollyon. Though not unexpected, this is an unfortunate occurrence. The Strakha could have been repaired and used against the Shivans. Its destruction deprives us of one more vessel that we need very badly. We still have no explanation as to why the Shivans failed to use their fighters and bombers to destroy the Strakha before our ambush. Like so many things the Shivans do, the motives for their failure to immediately wipe out the Strakha remain a mystery.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("Auraka wing will relentlessly attack the Strakha. Take them out first.", -1) $end_multi_text #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTB Artemis" 1 "GTB Artemis D.H." 1 "GTB Zeus" 3 "GVB Bakha" 1 ) +Weaponry Pool: ( "Subach HL-7" 22 "Mekhu HL-7" 3 "Akheton SDG" 16 "Prometheus S" 22 "Maxim" 16 "UD-8 Kayser" 16 "Rockeye" 152 "Tempest" 568 "Hornet" 932 "Tornado" 547 "Harpoon" 120 "Piranha" 74 "Infyrno" 42 "Cyclops" 56 ) #Objects ;! 37 total $Name: Alpha 1 ;! Object #0 $Class: GTB Artemis D.H. $Team: Friendly $Location: -2381.072510, 323.760468, 47.044094 $Orientation: 0.958931, -0.219421, 0.179736, 0.173103, -0.049255, -0.983671, 0.224691, 0.974386, -0.009250 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Piranha" "Cyclops" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Alpha 2 ;! Object #1 $Class: GTB Artemis D.H. $Team: Friendly $Location: -2393.227295, 326.666687, 70.117348 $Orientation: 0.958931, -0.219421, 0.179737, 0.173103, -0.049256, -0.983671, 0.224691, 0.974386, -0.009250 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Piranha" "Cyclops" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Alpha 3 ;! Object #2 $Class: GTB Artemis D.H. $Team: Friendly $Location: -2380.806152, 309.204956, 22.032635 $Orientation: 0.958931, -0.219421, 0.179737, 0.173103, -0.049256, -0.983671, 0.224691, 0.974386, -0.009250 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Piranha" "Cyclops" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Asteroid 3 ;! Object #3 $Class: Asteroid $Team: Friendly $Location: -2314.984131, 310.588501, 79.937691 $Orientation: -0.314023, -0.919177, -0.237703, 0.094563, -0.279404, 0.955506, -0.944694, 0.277573, 0.174659 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "invulnerable" "hidden-from-sensors" )+Respawn priority: 0 +Group: 0 $Name: Apollyon ;! Object #4 $Class: SD Ravana $Team: Hostile $Location: 9183.563477, 560.000000, 2027.199951 $Orientation: 0.020795, 0.000000, 0.999784, 0.000000, 1.000000, 0.000000, -0.999784, 0.000000, 0.020795 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "ApollyonWayPt" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 20 +Initial Hull: 92 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 $Damage: 100 +Subsystem: turret02 $Damage: 100 +Subsystem: turret03 +Subsystem: turret04 $Damage: 100 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Secondary Banks: ( "Fusion Mortar" ) +Sbank Ammo: ( 0 ) +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 +Secondary Banks: ( "Fusion Mortar" ) +Sbank Ammo: ( 0 ) +Subsystem: turret27 +Subsystem: turret28 +Subsystem: turret29 +Subsystem: turret30 $Arrival Location: Hyperspace +Arrival Delay: 72 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 89 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 670 $Name: Strakha ;! Object #5 $Class: GVCv Sobek $Team: Friendly $Location: 3065.100098, 635.000000, 2102.000000 $Orientation: 0.020795, 0.000000, 0.999784, 0.000000, 1.000000, 0.000000, -0.999784, 0.000000, 0.020795 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "StrakhaWayPt" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 58 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 $Damage: 100 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 $Damage: 100 +Subsystem: turret10 +Subsystem: turret11 $Damage: 100 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 $Damage: 100 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 $Damage: 100 +Subsystem: turret21 +Subsystem: turret22 $Damage: 100 +Subsystem: communications $Damage: 49 +Subsystem: sensors $Damage: 10 +Subsystem: navigation $Damage: 35 +Subsystem: weapons $Damage: 68 $Arrival Location: Hyperspace +Arrival Delay: 50 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( is-destroyed-delay 36 "Apollyon" ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 89 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 400 $Name: Asteroid 7 ;! Object #6 $Class: Asteroid $Team: Friendly $Location: -3170.646240, 0.000611, 3315.407715 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "invulnerable" "hidden-from-sensors" )+Respawn priority: 0 +Group: 0 $Name: Beta 1 ;! Object #7 $Class: GVF Seth $Team: Friendly $Location: -3192.173584, 60.963993, 3385.359375 $Orientation: 0.999950, 0.009585, -0.002852, 0.000000, -0.285189, -0.958471, -0.010000, 0.958423, -0.285175 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Mekhu HL-7" "Prometheus S" ) +Secondary Banks: ( "Rockeye" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Beta 2 ;! Object #8 $Class: GVF Seth $Team: Friendly $Location: -3209.396240, 49.890476, 3373.229980 $Orientation: 0.999950, 0.009584, -0.002852, 0.000000, -0.285189, -0.958471, -0.010000, 0.958423, -0.285175 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Mekhu HL-7" "Prometheus S" ) +Secondary Banks: ( "Rockeye" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Beta 3 ;! Object #9 $Class: GVF Seth $Team: Friendly $Location: -3221.482666, 34.408195, 3351.614258 $Orientation: 0.999950, 0.009584, -0.002852, 0.000000, -0.285189, -0.958471, -0.010000, 0.958423, -0.285175 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Mekhu HL-7" "Prometheus S" ) +Secondary Banks: ( "Rockeye" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Asteroid 10 ;! Object #10 $Class: Asteroid $Team: Friendly $Location: -3712.123047, -156.863037, 1276.938110 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 0.802096, 0.597196, 0.000000, -0.597196, 0.802096 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "invulnerable" "hidden-from-sensors" )+Respawn priority: 0 +Group: 0 $Name: Gamma 1 ;! Object #11 $Class: GTF Myrmidon $Team: Friendly $Location: -3793.019775, -155.281433, 1260.574707 $Orientation: 0.000796, 0.000000, 1.000000, -0.900100, 0.435683, 0.000717, -0.435682, -0.900101, 0.000347 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Subach HL-7" ) +Secondary Banks: ( "Rockeye" "Rockeye" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Gamma 2 ;! Object #12 $Class: GTF Myrmidon $Team: Friendly $Location: -3791.001709, -151.155624, 1286.868530 $Orientation: 0.000796, 0.000000, 1.000000, -0.900100, 0.435682, 0.000717, -0.435682, -0.900100, 0.000347 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Subach HL-7" ) +Secondary Banks: ( "Rockeye" "Rockeye" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Gamma 3 ;! Object #13 $Class: GTF Myrmidon $Team: Friendly $Location: -3786.175537, -129.818466, 1305.664917 $Orientation: 0.000796, 0.000000, 1.000000, -0.900100, 0.435682, 0.000717, -0.435682, -0.900100, 0.000347 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Subach HL-7" ) +Secondary Banks: ( "Rockeye" "Rockeye" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Asteroid 14 ;! Object #14 $Class: Asteroid $Team: Friendly $Location: -2608.664795, 752.871582, 3827.276855 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "invulnerable" "hidden-from-sensors" )+Respawn priority: 0 +Group: 0 $Name: Delta 1 ;! Object #15 $Class: GVF Tauret $Team: Friendly $Location: -2638.750732, 750.788269, 3898.983398 $Orientation: -0.461073, 0.000000, -0.887362, 0.000000, 1.000000, 0.000000, 0.887362, 0.000000, -0.461073 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Mekhu HL-7" "Prometheus S" ) +Secondary Banks: ( "Rockeye" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Delta 2 ;! Object #16 $Class: GVF Tauret $Team: Friendly $Location: -2655.527344, 750.788269, 3867.391602 $Orientation: -0.461073, 0.000000, -0.887362, 0.000000, 1.000000, 0.000000, 0.887362, 0.000000, -0.461073 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Mekhu HL-7" "Prometheus S" ) +Secondary Banks: ( "Rockeye" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Delta 3 ;! Object #17 $Class: GVF Tauret $Team: Friendly $Location: -2688.433105, 750.788269, 3852.649658 $Orientation: -0.461073, 0.000000, -0.887362, 0.000000, 1.000000, 0.000000, 0.887362, 0.000000, -0.461073 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Mekhu HL-7" "Prometheus S" ) +Secondary Banks: ( "Rockeye" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Scorpio 1 ;! Object #18 $Class: SF Aeshma $Team: Hostile $Location: 9592.888672, 0.000185, 984.838806 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Scorpio 2 ;! Object #19 $Class: SF Aeshma $Team: Hostile $Location: 9558.800781, -0.000114, 883.878906 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Scorpio 3 ;! Object #20 $Class: SF Aeshma $Team: Hostile $Location: 9537.312500, -0.000176, 793.962158 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Scorpio 4 ;! Object #21 $Class: SF Aeshma $Team: Hostile $Location: 9542.193359, -0.000190, 664.270508 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Aries 1 ;! Object #22 $Class: SF Mara $Team: Hostile $Location: 9634.885742, -0.000007, 693.186157 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Tempest" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Aries 2 ;! Object #23 $Class: SF Mara $Team: Hostile $Location: 9663.136719, 0.000028, 727.705322 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Tempest" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Aries 3 ;! Object #24 $Class: SF Mara $Team: Hostile $Location: 9706.001953, -0.000021, 719.045532 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Tempest" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Aries 4 ;! Object #25 $Class: SF Mara $Team: Hostile $Location: 9726.088867, 0.000027, 673.663391 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Tempest" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Asteroid 26 ;! Object #26 $Class: Asteroid $Team: Friendly $Location: -4.708509, -0.000674, 1212.502319 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-shields" "invulnerable" "hidden-from-sensors" )+Respawn priority: 0 +Group: 0 $Name: Libra 1 ;! Object #27 $Class: SF Manticore $Team: Hostile $Location: 9802.286133, -0.000517, 701.103149 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Subsystem: Pilot +Secondary Banks: ( "Tempest" "Rockeye" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 16 $Name: Libra 2 ;! Object #28 $Class: SF Manticore $Team: Hostile $Location: 9858.207031, -0.000499, 729.594849 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Subsystem: Pilot +Secondary Banks: ( "Tempest" "Rockeye" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 16 $Name: Libra 3 ;! Object #29 $Class: SF Manticore $Team: Hostile $Location: 9909.909180, -0.000484, 702.599548 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Subsystem: Pilot +Secondary Banks: ( "Tempest" "Rockeye" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 16 $Name: Auraka 1 ;! Object #30 $Class: SB Nahema $Team: Hostile $Location: 9753.738281, 0.000098, 966.790894 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Hornet" "Helios" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Auraka 2 ;! Object #31 $Class: SB Nahema $Team: Hostile $Location: 9862.749023, 0.000147, 1006.995056 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Hornet" "Helios" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Auraka 3 ;! Object #32 $Class: SB Nahema $Team: Hostile $Location: 9944.560547, 0.000035, 1000.708008 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Hornet" "Helios" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Auraka 4 ;! Object #33 $Class: SB Nahema $Team: Hostile $Location: 10035.548828, 0.000044, 918.643127 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Hornet" "Helios" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Gemini 1 ;! Object #34 $Class: SF Basilisk $Team: Hostile $Location: 10093.459961, 0.000224, 693.769775 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Gemini 2 ;! Object #35 $Class: SF Basilisk $Team: Hostile $Location: 10164.180664, 0.000132, 742.396790 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Gemini 3 ;! Object #36 $Class: SF Basilisk $Team: Hostile $Location: 10231.115234, 0.000077, 692.913330 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 #Wings ;! 9 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 2 ;! Alpha 3 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Alpha 1" "Alpha 2" "Alpha 3" ) $AI Goals: ( goals ( ai-play-dead 89 ) ) +Hotkey: 0 +Flags:( ) $Name: Beta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Beta 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Beta 1" "Beta 2" "Beta 3" ) $AI Goals: ( goals ( ai-play-dead 89 ) ) +Hotkey: 1 +Flags:( ) $Name: Gamma $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Gamma 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Gamma 1" "Gamma 2" "Gamma 3" ) $AI Goals: ( goals ( ai-play-dead 89 ) ) +Hotkey: 2 +Flags:( ) $Name: Delta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Delta 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Delta 1" "Delta 2" "Delta 3" ) $AI Goals: ( goals ( ai-play-dead 89 ) ) +Flags:( ) $Name: Scorpio $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Scorpio 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: Apollyon $Arrival Cue: ( or ( or ( or ( is-event-true-delay "Attack!" 5 ) ( is-event-true-delay "Woopsie--AlphaONeDumbass" 5 ) ) ( is-event-true-delay "StrakhaNoEnginesB" 5 ) ) ( is-event-true-delay "Wopsie2" 5 ) ) $Departure Location: Hyperspace $Departure Cue: ( is-destroyed-delay 22 "Apollyon" ) $Ships: ( ;! 4 total "Scorpio 1" "Scorpio 2" "Scorpio 3" "Scorpio 4" ) $AI Goals: ( goals ( ai-chase-any 80 ) ) +Flags:( ) +Wave Delay Min: 2 +Wave Delay Max: 5 $Name: Aries $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Aries 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: Apollyon $Arrival Cue: ( has-arrived-delay 6 "Scorpio" ) $Departure Location: Hyperspace $Departure Cue: ( is-destroyed-delay 25 "Apollyon" ) $Ships: ( ;! 4 total "Aries 1" "Aries 2" "Aries 3" "Aries 4" ) $AI Goals: ( goals ( ai-chase-any 80 ) ) +Flags:( ) +Wave Delay Min: 2 +Wave Delay Max: 5 $Name: Libra $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Libra 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: Apollyon $Arrival Cue: ( or ( percent-ships-destroyed 90 "Scorpio" ) ( percent-ships-destroyed 90 "Aries" ) ) $Departure Location: Hyperspace $Departure Cue: ( is-destroyed-delay 20 "Apollyon" ) $Ships: ( ;! 3 total "Libra 1" "Libra 2" "Libra 3" ) $AI Goals: ( goals ( ai-chase-any 80 ) ) +Flags:( ) +Wave Delay Min: 2 +Wave Delay Max: 5 $Name: Auraka $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Auraka 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: Apollyon $Arrival Cue: ( has-arrived-delay 23 "Apollyon" ) $Departure Location: Hyperspace $Departure Cue: ( is-destroyed-delay 12 "Apollyon" ) $Ships: ( ;! 4 total "Auraka 1" "Auraka 2" "Auraka 3" "Auraka 4" ) $AI Goals: ( goals ( ai-guard "Apollyon" 85 ) ( ai-ignore "Strakha" 89 ) ) +Flags:( ) +Wave Delay Min: 2 +Wave Delay Max: 5 $Name: Gemini $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Gemini 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: Apollyon $Arrival Cue: ( has-arrived-delay 3 "Scorpio" ) $Departure Location: Hyperspace $Departure Cue: ( is-destroyed-delay 12 "Apollyon" ) $Ships: ( ;! 3 total "Gemini 1" "Gemini 2" "Gemini 3" ) $AI Goals: ( goals ( ai-chase-any 80 ) ) +Flags:( ) +Wave Delay Min: 2 +Wave Delay Max: 5 #Events ;! 32 total $Formula: ( when ( has-arrived-delay 1 "Apollyon" ) ( turret-lock-all "Apollyon" ) ) +Name: BeamsFreed +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 3 "Apollyon" ) ( fire-beam "Apollyon" "turret03" "Strakha" "turret08" ) ( beam-free-all "Strakha" ) ) +Name: FireBeam +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 45 "Apollyon" ) ( beam-free "Apollyon" "turret03" ) ) +Name: BeamsFreeda +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( < ( distance "Strakha" "StrakhaWayPt:1" ) 200 ) ( sabotage-subsystem "Strakha" "engine" 100 ) ( send-message "Strakha" "High" "StrakaNoEngines" ) ) +Name: StrakhaNoEngines +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( and ( and ( > ( distance "Alpha 1" "Asteroid 3" ) 125 ) ( is-event-incomplete "StrakhaNoEnginesB" ) ) ( is-event-incomplete "Attack!" ) ) ( turret-free-all "Apollyon" ) ( beam-free-all "Apollyon" ) ( send-message "#Command" "High" "AlphaOneIsADumbass" ) ( add-goal "Alpha" ( ai-warp-out 89 ) ) ( add-goal "Beta" ( ai-warp-out 89 ) ) ( add-goal "Gamma" ( ai-warp-out 89 ) ) ( add-goal "Delta" ( ai-warp-out 89 ) ) ( unprotect-ship "Alpha 1" "Alpha 2" "Alpha 3" "Beta 1" "Beta 2" "Beta 3" "Gamma 1" "Gamma 2" "Gamma 3" "Delta 1" "Delta 2" "Delta 3" ) ) +Name: Woopsie--AlphaONeDumbass +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( and ( and ( < ( distance "" "Apollyon" ) 900 ) ( is-event-incomplete "StrakhaNoEnginesB" ) ) ( is-event-incomplete "Attack!" ) ) ( send-message "#Command" "High" "AlphaOneIsADumbass" ) ( unprotect-ship "Alpha 1" "Alpha 2" "Alpha 3" "Beta 1" "Beta 2" "Beta 3" "Gamma 1" "Gamma 2" "Gamma 3" "Delta 1" "Delta 2" "Delta 3" ) ) +Name: Wopsie2 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( < ( distance "Apollyon" "Asteroid 26" ) 1410 ) ( send-message "#Command" "High" "Attack" ) ( add-goal "Alpha" ( ai-chase "Apollyon" 89 ) ) ( add-goal "Beta" ( ai-chase "Apollyon" 89 ) ) ( add-goal "Gamma" ( ai-chase-any 89 ) ) ( add-goal "Delta" ( ai-chase-any 89 ) ) ( unprotect-ship "Alpha 1" "Alpha 2" "Alpha 3" "Beta 1" "Beta 2" "Beta 3" "Gamma 1" "Gamma 2" "Gamma 3" "Delta 1" "Delta 2" "Delta 3" ) ) +Name: Attack! +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Await The Order To Attack", -1) +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Apollyon" ) ( do-nothing ) ) +Name: AttackDir +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Destroy SD Apollyon", -1) +Team: 0 $Formula: ( when ( has-time-elapsed 6 ) ( send-message-list "#Command" "High" "BeginMess1" 1 "#Command" "High" "BeginMess2" 40000 "Strakha" "High" "BeginMess3" 6000 "Strakha" "High" "BeginMess4" 21000 ) ) +Name: BeginMess +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( and ( is-subsystem-destroyed-delay "Strakha" "engine" 0 ) ( is-event-incomplete "StrakhaNoEngines" ) ) ( send-message-list "Strakha" "High" "StrakhaNoEnginesB" 1 "Strakha" "High" "StrakhaNoENginesB2" 5000 ) ( add-goal "Alpha" ( ai-chase "Apollyon" 89 ) ) ( add-goal "Beta" ( ai-chase "Apollyon" 89 ) ) ( add-goal "Gamma" ( ai-chase-any 89 ) ) ( add-goal "Delta" ( ai-chase-any 89 ) ) ( unprotect-ship "Alpha 1" "Alpha 2" "Alpha 3" "Beta 1" "Beta 2" "Beta 3" "Gamma 1" "Gamma 2" "Gamma 3" "Delta 1" "Delta 2" "Delta 3" ) ) +Name: StrakhaNoEnginesB +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Apollyon" ) ( do-nothing ) ) +Name: AttackDirB +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Destroy SD Apollyon", -1) +Team: 0 $Formula: ( when ( has-arrived-delay 2 "Scorpio" ) ( send-message "#Command" "High" "FightersHere" ) ) +Name: FightersHere +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Scorpio" ) ( do-nothing ) ) +Name: KillScorpDir +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Destroy Scorpio", -1) +Team: 0 $Formula: ( when ( has-arrived-delay 2 "Aries" ) ( do-nothing ) ) +Name: Activator +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Aries" ) ( do-nothing ) ) +Name: KillAriesDir +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Destroy Aries", -1) +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Libra" ) ( do-nothing ) ) +Name: ActivatorA +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Libra" ) ( do-nothing ) ) +Name: KillLibra +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Destroy Libra", -1) +Team: 0 $Formula: ( when ( is-goal-true-delay "DestroyApollyon" 1 ) ( send-message "#Command" "High" "ApollyonDead" ) ) +Name: RTBActivator +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-departed-delay 0 "Alpha 1" ) ( do-nothing ) ) +Name: RTBAlpha1 +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Return To Base", -1) +Team: 0 $Formula: ( when ( < ( hits-left "Apollyon" ) 65 ) ( send-message "#Command" "High" "ApollyonHurt" ) ) +Name: ApollyHurt +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( < ( hits-left "Apollyon" ) 32 ) ( send-message "#Command" "High" "ApollyonHurtBad" ) ) +Name: ApollyHurtBad +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( < ( hits-left "Strakha" ) 35 ) ( send-message "Strakha" "High" "StrakhaHurt" ) ) +Name: StrakhaHurt +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( < ( hits-left "Strakha" ) 10 ) ( send-message "Strakha" "High" "StrakhaBadHurt" ) ) +Name: StrakhaHurtBad +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Strakha" ) ( send-message "#Command" "High" "StrakhaDead" ) ) +Name: StrakhaDead +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Strakha" ) ( do-nothing ) ) +Name: ActivatorB +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-goal-true-delay "ProtectStrakha" 0 ) ( send-message "#Command" "High" "ProtectStrakMess" ) ) +Name: ProtectStrakDir +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Protect GVCv Strakha", -1) +Team: 0 $Formula: ( when ( < ( distance "" "Apollyon" ) 900 ) ( clear-goals "Auraka" ) ) +Name: AurakAttack +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( < ( distance "" "Apollyon" ) 860 ) ( add-goal "Auraka" ( ai-chase "Strakha" 89 ) ) ) +Name: AurakaAttacka +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 2 "Auraka" ) ( send-message-list "Strakha" "High" "AurakHere" 1 "#Command" "High" "AurakHere2" 5000 "#Command" "High" "AurakHere3" 11000 ) ) +Name: AurakHere +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( < ( distance "Apollyon" "ApollyonWayPt:1" ) 250 ) ( clear-goals "Apollyon" ) ) +Name: ApollyonStop +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "Attack!" 0 ) ( beam-free-all "Apollyon" ) ( turret-free-all "Apollyon" ) ) +Name: ApollyonTurretsReady +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 32 "Apollyon" ) ( repair-subsystem "Strakha" "engine" 100 ) ) +Name: FixStrakhaEngines +Repeat Count: 1 +Interval: 1 +Team: 0 #Goals ;! 2 total $Type: Primary +Name: DestroyApollyon $MessageNew: XSTR("Destroy the SD Apollyon.", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "Apollyon" ) $Type: Secondary +Name: ProtectStrakha $MessageNew: XSTR("Ensure that the GVCv Strakha survives the ambush.", -1) $end_multi_text $Formula: ( and ( > ( hits-left "Strakha" ) 1 ) ( destroyed-or-departed-delay 0 "Apollyon" "Scorpio" "Aries" "Libra" "Auraka" "Gemini" ) ) #Waypoints ;! 2 lists total $Name: ApollyonWayPt $List: ( ;! 1 points in list ( -1071.400024, 560.000000, 2152.199951 ) ) $Name: StrakhaWayPt $List: ( ;! 1 points in list ( -2509.100098, 635.000000, 2105.800049 ) ) #Messages ;! 227 total $Name: Attack $Team: -1 $MessageNew: XSTR("The Apollyon is in the field. Jump them now, pilots!", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM2 $Name: BeginMess1 $Team: -1 $MessageNew: XSTR("The Strakha should be here soon. Expect the SD Apollyon to be right behind them.", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM2 $Name: BeginMess2 $Team: -1 $MessageNew: XSTR("The Strakha has just entered subspace. They report the Apollyon appeared to be preping for jump as well. Get ready, pilots.", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM2 $Name: BeginMess3 $Team: -1 $MessageNew: XSTR("GVCv Strakha here. The Apollyon will be coming through soon. Pray that those asteroids have a sufficient sensor shadow.", -1) $end_multi_text +Persona: Large Ship Vasudan +AVI Name: Head-VC2 $Name: BeginMess4 $Team: -1 $MessageNew: XSTR("The SD Apollyon has arrived! We will lure it closer.", -1) $end_multi_text +Persona: Large Ship Vasudan +AVI Name: Head-VC2 $Name: StrakaNoEngines $Team: -1 $MessageNew: XSTR("Damnit! Our engine system has just failed. It looks like we may be far enough into the field, though. We'll try to get it back online ASAP.", -1) $end_multi_text +Persona: Large Ship Vasudan +AVI Name: Head-VC2 $Name: StrakhaNoEnginesB $Team: -1 $MessageNew: XSTR("The SD Apollyon has disabled our engines! We have to start the ambush now, Command!", -1) $end_multi_text +Persona: Large Ship Vasudan +AVI Name: Head-VC2 $Name: StrakhaNoENginesB2 $Team: -1 $MessageNew: XSTR("Damn. Launch your attack now, pilots. We don't want to lose the Strakha.", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM2 $Name: AlphaOneIsADumbass $Team: -1 $MessageNew: XSTR("Alpha One, you have violated orders and screwed up the entire ambush! Pilots, this mission is a failure. Return to base.", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM2 $Name: FightersHere $Team: -1 $MessageNew: XSTR("Beta, Gamma and Delta, engage the fighters. Alpha, press your assault!", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM2 $Name: ApollyonDead $Team: -1 $MessageNew: XSTR("Excellent work! The Apollyon has been destroyed. Return to base ASAP, pilots.", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM2 $Name: ApollyonHurt $Team: -1 $MessageNew: XSTR("The Apollyon has sustained moderate damage. Keep it up, pilots.", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM2 $Name: ApollyonHurtBad $Team: -1 $MessageNew: XSTR("The SD Apollyon is sustaining massive damages. Keep up the pressure, pilots. A few more hits and she'll be down.", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM2 $Name: StrakhaHurt $Team: -1 $MessageNew: XSTR("Hull condition critical. We can't take much more of this.", -1) $end_multi_text +Persona: Large Ship Vasudan +AVI Name: Head-VC2 $Name: StrakhaBadHurt $Team: -1 $MessageNew: XSTR("Multiple hull breaches detected! Reactor approaching critical! A few more hits and we're done for!", -1) $end_multi_text +Persona: Large Ship Vasudan +AVI Name: Head-VC2 $Name: StrakhaDead $Team: -1 $MessageNew: XSTR("The GVCv Strakha has been destroyed!", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM2 $Name: ProtectStrakMess $Team: -1 $MessageNew: XSTR("Excellent work, the Apollyon has been destroyed and the Strakha survived.", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM2 $Name: AurakHere $Team: -1 $MessageNew: XSTR("Command, the Apollyon has just launched a wing of Nahema!", -1) $end_multi_text +Persona: Large Ship Vasudan +AVI Name: Head-VC2 $Name: AurakHere2 $Team: -1 $MessageNew: XSTR("What? Damnit, it looks like the Apollyon does indeed have fighter support! Pilots, hold your position.", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM2 $Name: AurakHere3 $Team: -1 $MessageNew: XSTR("Looks like they're just forming up to keep asteroids off the Apollyon. They still aren't onto our scheme. Wait for the command.", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM2 #Reinforcements ;! 0 total #Background bitmaps ;! 37 total $Num stars: 2000 $Ambient light level: 0 $Sun: SunGold +Angles: 0.000000 0.000000 4.625119 +Scale: 2.000000 $Starbitmap: neb08 +Angles: 0.000000 2.321286 0.000000 +ScaleX: 4.000000 +ScaleY: 4.000000 +DivX: 2 +DivY: 2 $Starbitmap: neb07 +Angles: 0.401425 0.663225 0.139626 +ScaleX: 2.000000 +ScaleY: 4.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb13 +Angles: 0.820304 4.834560 0.000000 +ScaleX: 2.000000 +ScaleY: 3.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb11 +Angles: 0.000000 1.309000 0.558505 +ScaleX: 2.000000 +ScaleY: 4.000000 +DivX: 1 +DivY: 2 $Starbitmap: neb08 +Angles: 6.021380 0.890117 5.794490 +ScaleX: 4.000000 +ScaleY: 3.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb11 +Angles: 5.951570 2.740160 5.602500 +ScaleX: 1.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb07 +Angles: 0.000000 0.000000 5.951570 +ScaleX: 2.000000 +ScaleY: 2.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb13 +Angles: 5.881750 5.009090 5.532690 +ScaleX: 3.000000 +ScaleY: 2.000000 +DivX: 2 +DivY: 1 $Starbitmap: neb08 +Angles: 5.585050 0.383972 5.393060 +ScaleX: 2.000000 +ScaleY: 3.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb11 +Angles: 0.558505 0.628318 6.126100 +ScaleX: 4.000000 +ScaleY: 3.000000 +DivX: 2 +DivY: 1 $Starbitmap: neb13 +Angles: 5.218530 0.000000 5.218530 +ScaleX: 2.000000 +ScaleY: 2.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb07 +Angles: 5.009090 5.585050 5.218530 +ScaleX: 3.000000 +ScaleY: 2.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb08 +Angles: 5.585050 5.585050 0.925024 +ScaleX: 2.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb11 +Angles: 5.777040 2.321290 0.802851 +ScaleX: 3.000000 +ScaleY: 3.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb13 +Angles: 6.021380 4.468040 0.628318 +ScaleX: 2.000000 +ScaleY: 2.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb07 +Angles: 5.585050 0.575958 0.925024 +ScaleX: 3.000000 +ScaleY: 4.000000 +DivX: 1 +DivY: 2 $Starbitmap: neb08 +Angles: 5.358160 2.740160 0.628318 +ScaleX: 3.000000 +ScaleY: 2.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb11 +Angles: 5.131260 5.951570 0.506145 +ScaleX: 3.000000 +ScaleY: 3.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb13 +Angles: 4.991640 0.855211 0.418879 +ScaleX: 3.000000 +ScaleY: 4.000000 +DivX: 1 +DivY: 2 $Starbitmap: neb07 +Angles: 4.764750 1.692970 0.191986 +ScaleX: 4.000000 +ScaleY: 4.000000 +DivX: 2 +DivY: 2 $Starbitmap: neb08 +Angles: 5.253440 3.455750 1.117010 +ScaleX: 3.000000 +ScaleY: 3.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb11 +Angles: 5.078900 1.256640 1.309000 +ScaleX: 3.000000 +ScaleY: 2.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb13 +Angles: 4.886920 1.867500 1.553340 +ScaleX: 2.000000 +ScaleY: 4.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb07 +Angles: 3.508110 0.383972 1.378810 +ScaleX: 3.000000 +ScaleY: 3.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb08 +Angles: 3.385940 1.570800 1.169370 +ScaleX: 4.000000 +ScaleY: 3.000000 +DivX: 2 +DivY: 1 $Starbitmap: neb11 +Angles: 4.799650 1.797690 1.815140 +ScaleX: 3.000000 +ScaleY: 2.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb13 +Angles: 4.886920 4.276050 2.076940 +ScaleX: 2.000000 +ScaleY: 4.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb07 +Angles: 4.345870 0.366519 2.216570 +ScaleX: 3.000000 +ScaleY: 3.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb08 +Angles: 3.874630 1.570800 2.408550 +ScaleX: 4.000000 +ScaleY: 3.000000 +DivX: 2 +DivY: 1 $Starbitmap: neb11 +Angles: 4.031710 0.558505 0.959930 +ScaleX: 4.000000 +ScaleY: 3.000000 +DivX: 2 +DivY: 1 $Starbitmap: neb13 +Angles: 4.345870 1.797690 0.715584 +ScaleX: 3.000000 +ScaleY: 2.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb08 +Angles: 4.520400 2.146750 0.541052 +ScaleX: 2.000000 +ScaleY: 4.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb13 +Angles: 3.577920 0.366519 0.663225 +ScaleX: 3.000000 +ScaleY: 3.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb13 +Angles: 3.961890 1.570800 0.506145 +ScaleX: 4.000000 +ScaleY: 3.000000 +DivX: 2 +DivY: 1 $Starbitmap: planetb +Angles: 0.000000 0.000000 0.000000 +ScaleX: 2.000000 +ScaleY: 2.000000 +DivX: 1 +DivY: 1 $Starbitmap: planetd +Angles: 0.052360 0.191986 0.000000 +ScaleX: 0.250000 +ScaleY: 0.250000 +DivX: 1 +DivY: 1 $Starbitmap: SunSathanas01 +Angles: 0.000000 0.000000 4.625119 +ScaleX: 1.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 #Asteroid Fields $Density: 255 +Field Type: 1 +Debris Genre: 0 +Field Debris Type: 0 +Field Debris Type: 2 $Average Speed: 0.000000 $Minimum: -6000.000000, -2000.000000, -2000.000000 $Maximum: 2000.000000, 2000.000000, 6000.000000 #Music $Event Music: 7: Revelation $Briefing Music: Brief6 #End